How to Approach Different Design Components for iOS & Android

How to Approach Different Design Components for iOS & Android

Both the operating systems, iOS, and Android have gained popularity and occupied most of the world’s mobile systems lately.

These operating systems differ in design, functionality and user interface. Almost all of the apps are released for iOS and Android combined to get maximum audience reach. There can be various design components in universal mobile app development which can be approached to get maximum results from the two.

Some Of The Interaction Design Components For iOS and Android Are As Follows:

1. Material design is used by Google Android. It is the latest design component which can act as a guide for motion and interactive designs while making applications for Android. Many beautiful and attractive products can be designed with the help of material design which only runs on systems which are powered by Android.

It can be used across all platforms and devices. On the other hand, Human interface design guidelines are used by Apple Macintosh. It is basically a set of design patterns. It also provides Photoshop or sketch resources on the sites. Material design by Android and Human interface design guidelines by Apple may be used interchangeably sometimes too.

2. Google Android provides the facility of navigation in the display screen through the navigation arrow while iOS has no universal navigation system. Rather, in iOS, the user has to press the home button and switch between applications every time. There is a home button on the screen to switch between applications too.

3. In-app navigation patterns are different in iOS Application development and Android Application development company, the way of implementation of different areas of an application is different. In Android, areas of application are on top while Apple implements areas of applications at the bottom. Apple allows to switch between the screens by swiping or sliding but Android does not give any of these benefits.

4. Now coming to setting and options of every app it differs in these 2 software models. Let’s take an example of YouTube first as we see in Android is that at the top left-hand corner it gives the options button in 3 bars. Those 3 bars describe all the options like your account information, your bookmarks, etc. But in iOS with the latest version of YouTube they provide all these options handle like Instagram provides which is giving all the options at the bottom of the screen with different categories instead of going similar patterns with Android. Going further with the view difference between them.

Now picking the calendar options of these models. Calendar well this simple thing can be in different styles, how? Yes, like we said each thing developed into these software differs. So, continuing with the calendar app as we see in Android they provide you a simple model of display like we used to see calendars in their physical form. Of course with not any kind of artistic styles or designs in it. Now its iOS application development terms, it provides your calendar information in a very complex manner.

Providing you a medium-ranged bar in the middle of your iOS screen where it would be written like (Tue Aug 24) along with this whatever the time would be. So no further details have been given that which year is going which we all would know and giving you just direct options to look at just forgettable things on it. So, it really makes looks strange to competitor software models users to give a glimpse of their every app’s views of all settings and options.

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5. Now terming this into both platforms’ screen resolution. As what sizes would be in their display and how other apps will accommodate according to the resolution. As this, both platforms support every app display of their presentation in various sizes of screens which can be beneficial for app’s manufacturers as they got both software. And it can differ according to densities and pixel saturation of every pic on your smartphone.

In Android, it uses density-independent pixels. While exporting any of graphic content to another device then Android follows the rule of 1x, 1.5 x, 2x, 3x, 4x scaling factor. It’s because on any standard visualization screen one point then counted as one pixel to be shown. Where it makes the complex procedure then into an easier one when it comes to a portrait of High-resolution screens like in terming of 4K display.

In the 4K display, it will reflect more dense images to be shown on the screen where the requirement of it will be also high pixels. Because of these highly dense pictures that’s why in YouTube videos it requires data speed according to the pixels you tend to choose, whereas 2 minutes video in 1080p or in 4K can cost 1 GB of data as well.

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6. Getting into more detail the difference between them is how their apps appear to show. As for how they turn it out to be in layout grip of representation in their icons. So, Android’s graphic design is all adhered to follows the rules of the grid accordance system. In simple words like in the mode of clicking pictures’ grid mode that similar grid but not exactly.

As in this everything apps display appears to show in the 8dp grid which tends to make continuous visual rhythm among the showing of apps. As we generally see that every general app bar is 56dp tall which is already done by the system. Along with going on text messages in chat or message apps all those texts and other elements (like emoji, stickers, etc.) aligned to keylines. And these keylines are generally in size of 16dp and 72dp which can be customized according to your own preferences which must be comfortable to read with ease.

7. In terms of Typography, as it differs according to which the software, they operate on. So, talking about Android first we can say that this system suggests running on Roboto as it’s system’s own preferred fonts. Whereas, iOS recommends running on San Francisco font, as it comes up with 2 different styles. First one is SF Pro Text is used for texting as it makes the spacing between words appropriately no misuse of any other texting features can be shown in this. And their appearing size they occur to be in 20 points or larger.

While in any other apps who includes any written passages, like Instagram and etc. tends to show these on 19 or smaller. Why smaller than texting? Because iOS is more dependent on Apps screen which appears to be highlighting making them larger would lead to disgrace look of it.

Final Words

So, in the end, we can say there would be 10x more things that would be appearing in front of us in this software. Where we could find many of the differences still can’t address them as easily at all. So, this differential thing besides it all comes down to the customer’s preferences as which one they could find easier to operate their functions on. And in comparison, we can say only one thing whichever software is providing you faster actions on apps and on every single detail of their functioning would be terminated as a better one.

Because as many people find it too hard to operate their cell phones after several years even it is guaranteed by this software that it could run for more than 4 to 5 years. But in the majority, all these models start to show interruption just after a year of its purchase. So, we could hope that this software would improve this drawback and would be able to offer plenty of good products to their market. So, their running in top positions could be maintained and so the market as well. And from this all above discussion we can say that Android really prefers to operate a Human Interface Guidelines whereas iPhone app development company tends to be more operative on Material Designed protocols.